<m-group>

The m-group element can contain other MML tags, allowing all of them to be transformed as single item.

    • A boolean that indicates whether the element should be drawn with debug information (e.g. axes helper). Default value is false.

    • The position of the element along the X-axis in meters. Default value is 0.

    • The position of the element along the Y-axis in meters. Default value is 0.

    • The position of the element along the Z-axis in meters. Default value is 0.

    • The rotation of the element around the X-axis in degrees. Default value is 0.

    • The rotation of the element around the Y-axis in degrees. Default value is 0.

    • The rotation of the element around the Z-axis in degrees. Default value is 0.

    • The scale of the element along the X-axis. Default value is 1.

    • The scale of the element along the Y-axis. Default value is 1.

    • The scale of the element along the Z-axis. Default value is 1.

    • Whether the element is visible (true) or hidden (false) in the scene. Default value is true.

    • The name of a bone in the parent element's skeletal mesh to which this element will be attached. If not specified, the element will attach to the origin of its parent.

    • A unique identifier for the element, used for selection and manipulation through scripting. It must be unique within the document.

    • A space-separated list of class names that can be used for scripting purposes.

    • A script expression that is executed when the element is clicked. Events are also dispatched to "click" event listeners.

This is a basic m-group with position properties.

This is a basic m-group with rotation properties.

This is a basic m-group with scale properties.

WEBUNREAL
m-group
debug
x
y
z
rx
ry
rz
sx
sy
sz
visible
socket
id
class
onclick