<m-prompt>

The m-prompt element is used to request a string from the user when the element is clicked in a 3D scene.

  • The message text to be displayed to the user when the prompt is activated.

  • The hint text displayed in the input field when the prompt is activated.

  • The default text pre-populated in the input field when the prompt is activated.

  • A script expression to be executed when a user submits their input.

    • A boolean that indicates whether the element should be drawn with debug information (e.g. axes helper). Default value is false.

    • The position of the element along the X-axis in meters. Default value is 0.

    • The position of the element along the Y-axis in meters. Default value is 0.

    • The position of the element along the Z-axis in meters. Default value is 0.

    • The rotation of the element around the X-axis in degrees. Default value is 0.

    • The rotation of the element around the Y-axis in degrees. Default value is 0.

    • The rotation of the element around the Z-axis in degrees. Default value is 0.

    • The scale of the element along the X-axis. Default value is 1.

    • The scale of the element along the Y-axis. Default value is 1.

    • The scale of the element along the Z-axis. Default value is 1.

    • Whether the element is visible (true) or hidden (false) in the scene. Default value is true.

    • The name of a bone in the parent element's skeletal mesh to which this element will be attached. If not specified, the element will attach to the origin of its parent.

    • A unique identifier for the element, used for selection and manipulation through scripting. It must be unique within the document.

    • A space-separated list of class names that can be used for scripting purposes.

WEBUNREAL
m-prompt
message
placeholder
prefill
onprompt
debug
x
y
z
rx
ry
rz
sx
sy
sz
visible
socket
id
class